Is having a "Different" character Always right?
Maybe not.
Let's say you're in a roleplay about a zombie apocalypse. How would you feel if one player makes a character have angel wings, a super power like fire bending, a weapon like a sword in a modern setting, a mental disorder, a pet wolf, or another "different" quality.
You'd be miffed.
In a roleplay where, say, everyone must band together in an abandoned city to fight zombies and stay safe, a character with one of these "different" traits is often one who stands out.
Which is often the whole point.
But it is rude, and it is annoying. Why should all of the other players have to deal with one rogue person who can fly or never needs a gun?
People who make characters who do not essentially fit into the universe made by the creator of the roleplay, (or, in some cases where the roleplay is based off of a book, anime, etc, the set universe of said media), like to talk about how different they are. Chances are, they are insecure or are trying to build their own popularity/ noteriety as a roleplayer by always being "different" from everyone else in the game.
While roleplaying is meant to draw off of your creativity, ignoring the rules of the universe makes it awkward for the other players. You're stealing the thunder, and that is always unfair.
You'd be miffed.
In a roleplay where, say, everyone must band together in an abandoned city to fight zombies and stay safe, a character with one of these "different" traits is often one who stands out.
Which is often the whole point.
But it is rude, and it is annoying. Why should all of the other players have to deal with one rogue person who can fly or never needs a gun?
People who make characters who do not essentially fit into the universe made by the creator of the roleplay, (or, in some cases where the roleplay is based off of a book, anime, etc, the set universe of said media), like to talk about how different they are. Chances are, they are insecure or are trying to build their own popularity/ noteriety as a roleplayer by always being "different" from everyone else in the game.
While roleplaying is meant to draw off of your creativity, ignoring the rules of the universe makes it awkward for the other players. You're stealing the thunder, and that is always unfair.